The glue that holds the game together and makes it truly unique is Delilah. Other than the free-roaming aspect of the game, the only other variations to the storyline that gamers will experience are the little items and documents that are tucked away all over the map and their communications with the supporting character, Delilah. You are free to explore with no time limits while playing the game. The game takes place on a large map that is set in a national park in the Rockies. “Firewatch” is a single-player game that can be played offline as you follow along a linear storyline that walks you through the plot. The game was developed by small developer Campo Santo and, as far as I can tell, this is the only game that they have produced. Xbox, Playstation, Nintendo Switch, and PC gamers alike will be able to buy this game from anywhere between $1 and $20. “Firewatch” was released in 2016 and can now be found on all major gaming platforms available. This is where you realize that “Firewatch” is not about watching for fire at all. The next day you find that your communications line has been severed and the two girls are missing. You don’t get a very good look at him before he slips into the shadows of the surrounding canyon. On your hike back to the tower, you run into a mysterious stranger, who fails to identify himself. You ask them to stop, they call you a creep, problem solved. You find two drunk teenage girls skinny dipping in the water. On your first day you descend from your mighty tower to investigate some fireworks that are going off near the lake. She is available at times via a hand-held radio that you keep on you wherever you go. The only person you have to talk to is a woman named Delilah, who occupies another watchtower that you can see in the distance. It has been an especially dry summer and tensions are high in anticipation of a wildfire. Your job is to sit atop a massive watchtower and keep a lookout for smoke. You assume the role of a man named Henry, who has joined the National Park Service in Wyoming. Programming by Will Armstrong (Bioshock II), Ben Burbank (Costume Quest 2, Space Base DF-9), and Paolo Surricchio (Deadpool, Call of Duty Advanced Warfare).Gameplay scripting and design work by Patrick Ewing (Twitter) and Nels Anderson (Mark of the Ninja).Fluid first-person animation by James Benson (Ori & The Blind Forest).A stirring original soundtrack by Chris Remo (Gone Home).A thrilling story and script by Sean Vanaman and Jake Rodkin (The Walking Dead: Season 1, Poker Night at the Inventory).A spectacular wilderness environment by Olly Moss (Illustrator) and Jane Ng (The Cave, Brutal Legend).Living, breathing characters brought to life by Cissy Jones (The Walking Dead: Season 1) and Rich Sommer (Mad Men).Secrets and discoveries to be made over every hill.A tailor-made story: the choices you make shape the narrative and build relationships.A stunningly beautiful wilderness environment that expands as you explore.If you plan on playing with a younger gamer, that might be good to know going in. But when something strange draws you out of your lookout tower and into the forest, you’ll explore a wild and unknown environment, facing questions and making choices that can build or destroy the only meaningful relationship you have.Ī Note: Firewatch is a video game about adults having adult conversations about adult things. Your supervisor Delilah is available to you at all times over a small, handheld radio-your only contact with the world you've left behind. An especially hot, dry summer has everyone on edge. Perched high atop a mountain, it’s your job to look for smoke and keep the wilderness safe. You are a man named Henry who has retreated from his messy life to work as a fire lookout in the Wyoming wilderness. Firewatch is a single-player first-person mystery set in the Wyoming wilderness.
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