![]() ![]() ![]() In order to allow this new feature to work, players will need to download the content to their PC in advance of driving, although please remember, you will not be able to drive the cars unless you own them through the rFactor 2 store (accessible either through the rF2 UI or in Steam). Of course, hopefully, this means you find yourself curious to try out the other cars over time, as each vehicle in rFactor 2 offers up a very different and rewarding driving experience, and what better way to settle in slowly than to have all the different cars out on track with you and fighting for position! With these changes, you now have the opportunity to race in a field of unique cars without the need to own those cars, just the one you are set to drive yourself. This is a massive change to the way the core fundamental code of rFactor 2 has previously worked, and should significantly enhance the user experience for our players. This means you only need to own a single car (the one you drive) and the track, then race against any other cars available within rFactor 2, either in multiplayer on a server against other people, or in a race/qualifying/practice session you have set up offline on your own machine… Now, before we get started, let’s get one thing perfectly clear – this functionality will work in both online and offline environments. Welcome back to the freshly restarted hype train for our 2023 Q1 update and content drop! In this new post, ahead of the revised date of February 21st for our release, we decided it’s probably time to give an official announcement about what is arguably one of the biggest changes to rFactor 2 in our recent history – the ability to race against vehicles you do not own! ![]()
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